id (&) Rage: Behind the scenes

I remember getting on the PC as a kid and loading up Doom, I didn’t fully comprehend the game, there wasn’t much to understand really, just blow them monsters up. I remember typing out my first cheat codes into the game “idclip” which let you walk through walls, “idkfa” which was full armor and ammo and the most popular one of all “iddqd”, god mode. And for a kid, the game was pretty freaky, I remember levels with space marines, heads, body parts all impaled on spikes or hanging from the ceilings by chains. The sound effects were particularly creepy, the music, industrial and fitting with the mood. This was before Mortal Kombat came out in the arcades, the earliest “violent” game I can remember playing was probably Wolfenstein 3D, another gift from id.

id’s been around for about 20 years, they created the first person shooter genre with the release of Wolfenstein 3D in 1992 and then went on to create an even bigger, better game with Doom after 18 months of Wolfensteins release. Doom was a science fiction + horror game hybrid, which had unprecedented graphics that was never seen before on PC or even consoles. Then id released Quake in 1996 with its cutting edge 3D engine, distinct art style and great sound work created by Trent Reznor. Quake was slated to be another smash hit. However, the introduction of online death matches cemented its position and made it stand out even further. For the very first time, players had been given the opportunity to fight one another over the Internet.

With every release, id have tried to push the boundaries of gaming; they try to introduce something new, like online death matches or a new game engine. Their last release was Doom 3 in 2004, which introduced id Tech 4; it had a dynamic lighting system which was never seen in gaming before then. Next comes Rage, which uses id’s new id Tech 5 engine and it appears to be more massive and exciting than id has ever done before. It’s set to mix racing elements with first person shooting and role playing elements. You’ll be able to augment and upgrade your vehicle as you win races and you’ll also be able to customize your weapons.

We’re arguable the best looking game on the consoles today,  the point is we’re running it two times the frame rate. -John Carmack

Its a complete experience, it’s really the best thing id’s every done.

Update: Seems like my memory failed me, Doom came out after Mortal Kombat.

This entry was posted in Nostalgia, Playstation 3, Trailers, Videos, Xbox 360 and tagged , , , , , , , , , , , . Bookmark the permalink.

One Response to id (&) Rage: Behind the scenes

  1. Mark says:

    Mortal Kombat came out before Doom.

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